Classes can grant you unique roles on the server. Each class is tied to a specific armor set. Wearing that set activates that class, granting you new abilities you can only use while in that class.
Run /class or /pvpclass to see your current class status and list all available classes with their armor requirements.
See factions for team rules that interact with class limits. Class stats also show on the events page during KOTH runs.
Quick start
- Get the armor set for the class you want.
- Wear the full set with no extra armor in the other slots.
- Wait through the class warmup.
- Use class abilities once the class is active.
- Check your status anytime with
/class.
How classes work
There is no class picker menu. You choose a class by what you wear.
- Each class needs a specific helmet, chestplate, leggings, and boots.
- Any armor slot not used by the class must stay empty.
- After you put the set on, the class warms up before it activates.
- Remove or swap armor and the class deactivates.
Your class state carries over if you move between servers while still wearing the same armor.
Faction class limits
In a faction, only so many online players can use the same class at once. This includes teammates who are still warming up.
If your faction is at the limit for a class, you must wait until a teammate switches class or logs off before you can activate it.
Archer

Archer is a ranged damage class. Wear a full leather set.
Passives
Speed and Resistance while the class is active.
Combat abilities
Ranged Damage with a Consecutive Multiplier: Bow shots with regular arrows deal bonus damage to enemies. Longer shots and consecutive hits on the same target hit harder.
Archer Mark: Spectral Arrows mark enemies. Marked enemies take extra damage from all sources, glow, and see a warning.
Consumables
Right-click these items for a timed self-buff. Each item has its own cooldown.
| Item | Effect |
|---|---|
| Phantom Membrane | Levitation |
| Sugar | Speed |
| Rabbit Foot | Jump Boost |
Bard

Bard is a support class. Wear a full golden set.
Passives
Speed, Resistance, and Fire Resistance while the class is active.
Holdables
Hold these items in your main hand to keep applying effects to nearby faction allies while you hold them.
| Item | Effect |
|---|---|
| Sugar | Speed |
| Rabbit Foot | Jump Boost |
| Magma Cream | Fire Resistance |
Consumables
Right-click these items to apply timed effects in an area. Each item has its own cooldown.
| Item | Effect | Targets |
|---|---|---|
| Phantom Membrane | Levitation | Faction allies |
| Sugar | Speed | Faction allies |
| Rabbit Foot | Jump Boost | Faction allies |
| Ghast Tear | Regeneration | Faction allies |
| Iron Ingot | Resistance | Faction allies |
| Blaze Powder | Strength | Faction allies |
| Spider Eye | Poison | Enemy players |
| Fermented Spider Eye | Weakness | Enemy players |
Diver

Diver is the only class that can use the Trident. Wear a full diamond set with a Turtle Shell Helmet.
Passives
Water Breathing while the class is active.
Combat abilities
Trident pierce: Thrown tridents deal bonus damage to enemies based on throw distance.
Riptide: Divers can use Riptide for burst movement. Landing a trident hit on a player refreshes Riptide.
Call of the Sea: Divers have an ocean mobility ability for longer water fights and rotations.
Consumables
Right-click a Prismarine Shard for Dolphin's Grace. This only affects you and has a cooldown.
Rogue

Rogue is an assassin class. Wear a full chainmail set.
Passives
Speed, Resistance, and Jump Boost while the class is active.
Combat abilities
Backstab: Hit an enemy from behind with a golden sword to deal true damage that bypasses armor.
Grapple: Rogues can grapple for quick engages, escapes, and repositioning.
Cloak: Right-click an Ender Eye to become invisible and hidden from enemy players. The item is consumed and cloak has a long cooldown. Cloak only works when no enemies are nearby.
Your action bar shows your cloak state:
| State | What it means |
|---|---|
| Fully Cloaked | Hidden from enemies |
| Partially Cloaked | Enemies are at medium range; cloak is weakening |
| Cloak Disabled | Enemies are too close; cloak drops |
Cloak is strongest when enemies are far away and weakens when they get close. It ends if you take or deal damage, break or place blocks, interact with blocks, fire projectiles, change worlds, die, or get hit by a potion cloud. While cloaked, mobs will not target you.
Consumables
Right-click these items for a timed self-buff. Each item has its own cooldown.
| Item | Effect |
|---|---|
| Phantom Membrane | Levitation |
| Sugar | Speed |
| Rabbit Foot | Jump Boost |
Miner

Miner is a resource gathering class. Wear a full copper set.
Passives
Speed, Night Vision, Haste, and Invisibility while the class is active.
Miner has no combat abilities or consumables. It is built for mining, not fighting.
Guardian
Guardian is a tank class. Wear iron chestplate, leggings, and boots with a shield in the off-hand. The helmet slot stays empty; a stamina banner is applied while the class is active.
Passives
Resistance, Health Boost, and Slowness while the class is active.
Combat abilities
Guard circle: Raise the shield to create a protective circle around you. Faction members inside it receive Regeneration and Absorption.
Stamina: Blocking damage drains stamina. When stamina empties, the shield is forced down briefly before it can be used again.
Guardian appears larger while the class is active, making it easier to identify in a fight.
Guardian has no consumables.
Consumables and targeting
Most classes can right-click specific items for timed potion-style effects. Each item has its own cooldown.
| Type | Who gets the effect |
|---|---|
| Self | Only you |
| Friendly | You and nearby faction allies |
| Enemy | Nearby enemy players |
| All | Everyone in range |
Class effects do not hit faction allies on offensive abilities. Creative mode players and vanished staff do not receive class effects.
Events
During events, class actions show on live scoreboards and post-event stats.
| Stat | What counts |
|---|---|
| Archer damage | Tagged arrow hits and spectral marks |
| Rogue backstabs | Successful backstabs |
| Bard effects | Consumables and holdables applied to allies |
| Bard assists | Kills by allies you buffed with Bard Strength |
| Diver damage | Trident pierce hits |
Check the events page during a run to see class contributions on the player board.