Classes

Classes give you a PvP role on the network. Each class is tied to a specific armor set. Wear the set to activate that class.

Run /class or /pvpclass to see your current class status and list all available classes with their armor requirements.

See factions for team rules that interact with class limits. Class stats also show on the events page during KOTH runs.

Quick start

  1. Get the armor set for the class you want.
  2. Wear the full set with no extra armor in the other slots.
  3. Wait through the class warmup.
  4. Use class abilities once the class is active.
  5. Check your status anytime with /class.

How classes work

There is no class picker menu. You choose a class by what you wear.

  • Each class needs a specific helmet, chestplate, leggings, and boots.
  • Any armor slot not used by the class must stay empty.
  • After you put the set on, the class warms up before it activates.
  • Remove or swap armor and the class deactivates.
  • Class kits activate instantly when you receive them through a kit.

Your class state carries over if you move between servers while still wearing the same armor.

Faction class limits

In a faction, only so many online players can use the same combat class at once. This includes teammates who are still warming up.

Miner is not capped. Your whole faction can run Miner at the same time.

If your faction is at the limit for a class, you must wait until a teammate switches class or logs off before you can activate it.

Archer

Archer armor set

Archer is a ranged damage class. Wear a full leather set.

Passives

Speed and Resistance while the class is active.

Combat abilities

Tagged arrows: Bow shots with regular arrows deal bonus damage to enemies. The bonus grows with shot distance and consecutive hits on the same target. Faction allies cannot be tagged. Victims get a message when an Archer hits them.

Marked targets: Spectral arrows mark enemies who are not already marked. Marked players take extra damage from all sources, glow, and see a warning. The Archer gets a notification when a mark lands.

Consumables

Right-click these items for a timed self-buff. Each item has its own cooldown.

ItemEffect
Phantom MembraneLevitation
SugarSpeed
Rabbit FootJump Boost

Bard

Bard armor set

Bard is a support class. Wear a full golden set.

Passives

Speed, Resistance, and Fire Resistance while the class is active.

Holdables

Hold these items in your main hand to keep applying effects to nearby faction allies while you hold them.

ItemEffect
SugarSpeed
Rabbit FootJump Boost
Magma CreamFire Resistance

Consumables

Right-click these items to apply timed effects in an area. Each item has its own cooldown.

ItemEffectTargets
Phantom MembraneLevitationFaction allies
SugarSpeedFaction allies
Rabbit FootJump BoostFaction allies
Ghast TearRegenerationFaction allies
Iron IngotResistanceFaction allies
Blaze PowderStrengthFaction allies
Fermented Spider EyeWeaknessEnemy players

Diver

Diver armor set

Diver is a trident specialist. Wear a turtle helmet with diamond chestplate, leggings, and boots.

Passives

Water Breathing while the class is active.

Trident rules

Only Divers can throw tridents or use Riptide. Other players are blocked if they try.

Combat abilities

Trident pierce: Thrown tridents deal bonus damage to enemies based on throw distance. Victims get a message when a Diver pierces them.

Riptide: Divers can use Riptide with a cooldown between uses. Landing a trident hit on a player can reset the Riptide cooldown.

Consumables

Right-click a Prismarine Shard for Dolphin's Grace. This only affects you and has a cooldown.

Rogue

Rogue armor set

Rogue is an assassin class. Wear a full chainmail set.

Passives

Speed and Resistance while the class is active.

Combat abilities

Backstab: Hit an enemy from behind with a golden sword to deal true damage that bypasses armor. The sword is consumed and backstab has a cooldown. The victim sees a warning and the attacker gets a notification.

Cloak: Right-click an Ender Eye to become invisible and hidden from enemy players. The item is consumed and cloak has a long cooldown. Cloak only works when no enemies are nearby.

Your action bar shows your cloak state:

StateWhat it means
Fully CloakedHidden from enemies
Partially CloakedEnemies are at medium range; cloak is weakening
Cloak DisabledEnemies are too close; cloak drops

Cloak ends if you take or deal damage, break or place blocks, interact with blocks, fire projectiles, change worlds, die, or get hit by a potion cloud. While cloaked, mobs will not target you.

Consumables

Right-click these items for a timed self-buff. Each item has its own cooldown.

ItemEffect
Phantom MembraneLevitation
SugarSpeed
Rabbit FootJump Boost

Miner

Miner armor set

Miner is a resource gathering class. Wear a full copper set. Miner warms up faster than combat classes.

Passives

Speed, Night Vision, and Haste while the class is active.

Miner has no combat abilities or consumables. It is built for mining, not fighting.

Consumables and targeting

Most classes can right-click specific items for timed potion-style effects. Each item has its own cooldown.

TypeWho gets the effect
SelfOnly you
FriendlyYou and nearby faction allies
EnemyNearby enemy players
AllEveryone in range

Class effects do not hit faction allies on offensive abilities. Creative mode players and vanished staff do not receive class effects.

Events

During events, class actions show on live scoreboards and post-event stats.

StatWhat counts
Archer damageTagged arrow hits and spectral marks
Rogue backstabsSuccessful backstabs
Bard effectsConsumables and holdables applied to allies
Bard assistsKills by allies you buffed with Bard Strength
Diver damageTrident pierce hits

Check the events page during a run to see class contributions on the player board.